
BATTLE NETWORK 5 PROTOMAN WHITE NINJA PUZZLE FULL
So does Capcom need one more gen to be stacked on to match its legendary 6th gen output or is 7th and 8th enough?Ĭomplete lists, no ports/expansions/remasters/remixes/collections (but yes to full remakes) and only home console global releases. It was released in two versions: Cybeast Gregar and Cybeast Falzar, known as Cyber Beast Glaga (, Denn J Gureiga) and Cyber Beast. Tatsunoko Vs Capcom, UMVC3, MvC I, Street Fighter 4 series, Street Fighter X Tekken, Street Fighter V.īut then there's of course Monster Hunter Tri/World. Mega Man Battle Network 6, known as Rockman EXE 6 (6, Rokkuman Eguze Shikkusu) in Japan, is the sixth and final installment in the mainline Mega Man Battle Network series by Capcom released on the Game Boy Advance. Resident Evil Code Veronica, Resident Evil 4, REMake.ĭevil May Cry 1, 2 and 3: Dante's Awakening.Īsuras Wrath, Dead Rising, Dragons Dogma, Lost planet. Justice, Power Stone 1 and 2, JoJo's Bizarre Adventure.

Marvel Vs Capcom 2, Street Fighter III, Capcom Vs SNK 2, Project Onimusha, Viewtiful Joe, Okami, Monster Hunter, Shadow of Rome, Haunting Ground, Maximo 1 and 2, Power Stone, Giga Wing, Killer 7, (You can include God Hand if you want, mfw I'm pml) I'm predicting this poll will highly favour 6th gen cause of how experimental they were but Capcom is still a force to be reckoned with.

But on the downside, perhaps mainly due to rising production costs, Capcpom really shied away from making as many new IP's as we saw them making in Gen 6 and earlier. RE2R, DmCV, Monster Hunter World and UMvC3 are GOAT tier games and Street Fighter IV is one of the most important releases of the last 15 years. Street Fighter V turned out pretty great in the end and even MvC:I isn't that bad guys, c'mon. Capcom in the last two generations has been quite a bumpy ride but some stellar releases show Capcom has very much still got it.
